
Secondly, the Scrake is harder for your team mates to hit when it's chasing you all over the place. First when you run, the Scrake will keep doing the chainsaw swipe attack to you which does much more damage than the saw through the abdomen attack. This is a very bad thing to do for two reasons. But when you move up to Suicidal or Hell on Earth, Scrakes will now rage when they've lost only 30% of their health making them much more dangerous.Ī big mistake many players make when a Scrake rages and starts attacking them is trying to run away from it.

If you're playing on Beginner, Normal or Hard difficulties, Scrakes will rage when they've lost 50% of their health. The amount of damage needed to trigger a Scrakes's rage changes depending on the difficulty you're playing on. They move so fast when raged that no perk can outrun them so once a Scrake is raged, you have no other choice but to face it down and kill it. i understand the Sc need to have explosion resist but like that? come one, after 2 at best or 3 at worst ,it should be dead.Once Scrakes have taken enough damage, they will go into a raged state where they move much faster and they will not stop raging until they are dead. now not only the demo was entirely useless but he justed wasted 400 bucks. still alive? ok then another one now im sure ill got it.boom. now that person throw a c4 at it detonate it while the zerk hold it to make it simple so !!.

not that i can remember but i know that pipe boms was good Vs scrakes, you could kill them with it,but that, that is just ridiculous, and i doubt it was intended the game still need fixing, just imagine someone that doesnt know how insane hes resistance is ( before that vid i didnt). That maybe so i never played suicidal in kf. point is demo was never meant to kill sc from the first place, unless sh*t got real and it was a must.

I do not remeber a game on my entire HoE history in kf1 that 2 pipes were enough to take scrake,a dn that would be waste to do so either way if it was 2 or not.
